The Homework Never Ends The pointed second hand counts down the life I lead

14Jan '100
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How to Start an RPG Campaign Step 1 – Want It

This entry is part 1 of 7 in the series How to Start an RPG Campaign

I’ll spend this series working through the obstacles that have been holding me back; by the end, I hope to have actually arranged and started a campaign with my friends, as I’ve long promised them.

Luckily, I want it. I’ve been dreaming about it for years. I’ve bought the GURPS 4th ed. Basic Set and fallen in love with the system all over again. I’ve come up with quite a few ideas for storylines. I’ve promised my friends again and again that I’m going to start up a game. I have the drive.

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15Jan '100
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How to Start an RPG Campaign Step 2 – Gather Your Tools

This entry is part 2 of 7 in the series How to Start an RPG Campaign

As with most pasttimes, table-top roleplaying requires certain tools. In this installment, I’ll lay out your basic kit.

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16Jan '100
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How to Start an RPG Campaign Step 3 – Choose Story Type and Genre

This entry is part 3 of 7 in the series How to Start an RPG Campaign

Before you progress in planning your campaign, you need to decide how long you plan to make it last and what sort of structure it will have.

The next decision is about atmosphere. How do you want your players to feel as they play?

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17Jan '100
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How to Start an RPG Campaign Step 4 – Building Your Story

This entry is part 4 of 7 in the series How to Start an RPG Campaign

Once you have a genre, a few tiny ideas are probably going to pop into your head. Try to figure it out one detail at a time.

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18Jan '100
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How to Start an RPG Campaign Step 5 – Worldbuilding

This entry is part 5 of 7 in the series How to Start an RPG Campaign

As you worldbuild, remember the notes and information organization system you settled on early in this series. Keep track of everything you decide and all the ideas you get so that you can create a rich world for your players.

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